@startuml
sprite $hand_o_left [48x48/16] {
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000000000000000AFFF71000048DFFFFFFFFFFFFFFFD3000
0000000000000001EFFFFEDEFFFFFFFFC853333333200000
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}


!define FA_HAND_O_LEFT(_alias) ENTITY(rectangle,black,hand_o_left,_alias,FA HAND_O_LEFT)
!define FA_HAND_O_LEFT(_alias, _label) ENTITY(rectangle,black,hand_o_left,_label, _alias,FA HAND_O_LEFT)
!define FA_HAND_O_LEFT(_alias, _label, _shape) ENTITY(_shape,black,hand_o_left,_label, _alias,FA HAND_O_LEFT)
!define FA_HAND_O_LEFT(_alias, _label, _shape, _color) ENTITY(_shape,_color,hand_o_left,_label, _alias,FA HAND_O_LEFT)
skinparam folderBackgroundColor<<FA HAND_O_LEFT>> White
@enduml